![]() ![]() The skin colors also tend to look slightly different in CAS than in the game. This is more noticeable in CAS than in the game. Plastic - like the name says, a very plastic, kind of wet look which may not be for everyone, but YMMV.īecause of the fiddling with reflectivity controls, you may notice the skin has an odd look in shadows, like in the shadow of the dress below. ![]() Brushed metal - a less focused shine with something of the look of a brushed metal finish.The amount of shine depends on the amount and quality of light, but in fairly bright light it's very noticeable.Īlso as of 9/10/12 I've added two more sets of all eight colors, with different shine settings. He was briefly a Metal Man, though.) As of 9/10/12 I've added Amethyst and Rose Quartz, which are. I tried to duplicate the look of six metals: Silver, Gold, Copper, Bronze, Cobalt, and Veridium. They do not have painted-on highlights they're genuinely shiny. These very shiny skins were made with white speculars and by tweaking the reflectivity flags in the skintones. Remember the 'Metal Men' comics? They were the original inspiration for these skintones. ![]()
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